Software with a point of view.

An independent studio making focused desktop software: game capture, liveries, headphones, libraries, and tools for FiveM servers.

SwitchboardKeep the good parts.

Switchboard 1.0 · native

Rebuilt in Rust. An eighth of the memory.

One 11 MB Windows binary. No browser engine and no FFmpeg running while you play.

The Export for sharing dialog beginning a 10 MB export over the Switchboard clip library.

A real export, dialog to ready, in real time

Replay running at 1440p60 with three tracks
Memory while recording, window closed
Electron build: ~1,550 MBNative: ~180 MB
Memory with the window open on the library
Electron build: 702 MBNative: ~60 MB at 4K
Idle in the tray, replay off
~3 MB
Saving a clip
30 to 110 ms

The author's own measurements on one PC (RX 9070 XT, Ryzen 9 9950X3D). Electron figures are live samples of the installed 0.9 build, not a controlled comparison.

  1. Frames stay on the GPU

    Captured, scaled and H.264-encoded on the graphics card. Raw frames never reach system memory.

  2. Three tracks, one clock

    Game, Discord and mic are captured separately over WASAPI and stamped with the video's clock.

  3. A save is a remux

    The last seconds are copied from an on-disk buffer into an MP4 by Switchboard's own muxer.

Built for specific work.

Focused software for hardware, media, game development, and server operations. Every product page shows the real interface, current status, and next step.

All products

Built for FiveM servers.

Cortex also makes resources for FiveM roleplay. Each one gets a page of real in-game captures.

All FiveM resources

Cortex PolCam

Keep your air unit on the target.

A FLIR-style police helicopter camera for FiveM, shared by the whole crew.

See PolCam$9.99 on Tebex

Talk to us.

Means is small and independent. If you use the software, want to work together, or have a useful criticism, send a note.