FiveMCortex PolCam

One helicopter camera. The whole crew on it.

A FLIR-style camera for FiveM police helicopters: day, night, and thermal optics, line-of-sight tracking, a smooth spotlight, and pilot and passenger kept in sync across the whole server.

$9.99 on Tebex

Cortex PolCam day optics at 20x zoom over a rain-soaked Vinewood Blvd at night, acquiring a vehicle in traffic.
Runs on
FiveM server
Built with
Lua and NUI
Price
$9.99
Sold through
Tebex

Day, night, thermal.

Change optics mid-pursuit and keep the track. The HUD, zoom, and target readout stay where they were.

PolCam day optics tracking a civilian on foot at the corner of Hawick Ave and Alta St, with speed, range, heading, and elevation readouts.
Day optics at 16x, tracking a civilian on Hawick Ave at 28 m.
PolCam free look over Vinewood Blvd at night at 26x zoom, with a pedestrian marked as person in sight.

Lock on. Lose it behind a wall.

Free look sweeps the street. Lock a person or vehicle and the HUD reads its range, speed, and heading. Tracking follows line of sight: put a building between the camera and the target and the lock drops.

PolCam spotlight lighting a curved residential street on Forum Dr while the helicopter holds a 220 ft hover.

A spotlight that glides.

The beam follows the camera with smooth, continuous motion, and every player on the server sees it where it is. Hover holds the aircraft at altitude while the operator works the light.

Third-person flight view of the police helicopter with its spotlight on a tracked red car, a target panel reading westbound 58 m, a minimap, and speed and altitude readouts.

Pilot and passenger on the same target.

The flight HUD carries the camera's track: vehicle, street, direction, and range beside a minimap. Plates are read only when the camera can see them; until then the vehicle shows as obscured.

PolCam thermal free look at 5x zoom over a city block, with Alta St, Occupation Ave, and Las Lagunas Blvd labelled on the ground.

Call it in with a location.

Road names label the ground at wide zoom and can be switched off for a clean view. Postal codes are supported for servers that use them.

The Cortex in-game settings menu on the PolCam tab, with high contrast, HUD colour theme, and track label colour options.

Each player picks their own colours.

HUD colour theme, track label colour, and high contrast live in the Cortex settings menu, saved per player.

Also in the aircraft.

Camera queue
If someone is on the camera when you try to enter, you wait in line. The moment they leave, the camera is yours.
Rappelling
Crew can rope down from the helicopter to reach the ground.
Full server sync
Camera, spotlight, and tracking state are shared with every player on the server, not only the crew.

Planned

  • Custom FLIR
  • Custom night vision

Put a camera in your air unit.

PolCam is $9.99 on Tebex. Install Cortex Lib alongside it; the library is free.

Server questions

What platform does PolCam support?

PolCam is a FiveM server resource with Lua and NUI components.

How much is it, and where do I buy it?

PolCam costs $9.99 on the GSD Modifications Tebex store. It needs Cortex Lib, which is free from the same store.

Does it support more than one crew member?

Yes. Pilot and passenger stay in sync, and if the camera is taken you are queued and moved onto it as soon as the operator leaves.

Does it work with postal maps?

Yes. PolCam supports postal codes alongside road names, and road labels can be turned off.

Built for FiveM servers.

All FiveM resources