Cortex Studio showing a sheriff livery texture beside its live 3D vehicle preview

Make the livery in context.

A real-time 3D workbench for GTA V and FiveM.

Cortex Studio keeps the source texture and the actual model in the same frame. Edit in the tool you already use, watch the asset update, and build a complete variant set without guessing.

A shorter feedback loop

The model is part of the edit.

Studio makes the handoff between artist and developer smaller: fewer blind exports, fewer context switches, and more confidence in the file that leaves your desk.

  1. 01

    Load the asset

    Bring in a .yft vehicle or .ydd clothing asset and establish the working surface before you start painting.

  2. 02

    Watch it change

    Keep editing externally while Studio watches the texture files and refreshes the live model as you save.

  3. 03

    Build the handoff

    Compare variants, generate templates, and capture the finished set with the model still in view.

For the whole livery pipeline

Less previewing. More making.

Cortex Studio is free, local-first software for artists and vehicle developers who need to see the real result while the work is still easy to change.

Product specification

Intended users
Livery artists and vehicle developers working on GTA V and FiveM.
Platform
Windows desktop
Licence
PolyForm Noncommercial 1.0.0
Technology
Tauri · Rust · React · Three.js · C# · CodeWalker.Core
Latest release
v4.1.0

Capability index

  • Load .yft vehicle models and .ydd clothing assets
  • Apply and refresh textures in real time
  • Watch texture files for external edits
  • Work with PSD, PDN, DDS, PNG and other formats
  • Build layered PSD variants
  • Generate starting livery templates
  • Compare models and capture presentation images

Built locally, shared openly.

Every Cortex product is free, runs on your own machine, and develops in public. The repositories are the documentation of record.

Cortex Softwarea Means company