Cortex PolCam
One helicopter camera. The whole crew on it.
FiveMCortex Multicharacter
Every character on the account stands in an authored scene, wearing the appearance the player left them in. Choose the location, the poses and the camera, then let players pick who to play.
$6.99 on Tebex


The roster shows every character together in the world. Each one has its own spot, pose and camera framing, and characters without a spot line up at the scene's anchor.

Creation takes four steps: name, body, origin and confirmation. An ID card fills in as the player answers, and Illenium's editor opens when the new character spawns.

The last step shows the finished card with name, body and origin before the character is created. Names are checked against your blocked list and birthdate range.

Deleting a character means typing their full name first. You can restrict deletion to an ACE or turn it off entirely.
$6.99 on Tebex. Read the Qbox installation guide before you buy.
Qbox is the primary integration. A QBCore adapter is included but has not been tested on a live server, so try it on staging first. ESX is not supported.
OneSync, ox_lib, oxmysql, spawnmanager and illenium-appearance. On Qbox you also need qbx_core, ox_inventory and qbx_spawn, plus qbx_properties when starting apartments are enabled.
Yes. The install turns off Qbox's built-in selector and runs a bundled guard script that patches two qbx_core files so its native character handlers stay closed. Run it again after every Qbox update.
No. Characters stay in Qbox's own tables. Only the optional VIP slots feature needs its SQL file.
One helicopter camera. The whole crew on it.
Make the wait part of the arrival.